Friday, October 4, 2013

TODO! updates on my blog are incoming!

Over the next week I'm gonna be adding some additional information and old work to the blog. So this means your gonna see some new and interesting things like...

Game Projects from Years Past!
Recent Game Projects!
A Pencil and Paper RPG I made!
A Pencil and Paper RPG I'm working on!
Other things of interest that I don't know what to call!

Stay tuned!

That being said you can help me by answering a simple question;
Should I doll up my 7DFPS game?
On One Hand - I don't want to lose the 'I made it in 5 days' authenticity that it has
On the Other Hand - There are some bugs and minor things I would like to fix...(its not my standard of quality)

Anyway, I will catch you on the flip-side.

Saturday, August 24, 2013

Press 'E' to save the world (7DFPS game jam)


Hey, I recently participated in the 7DFPS and worked solo to create a fps in 7 days (with some lovely music provided by the wonderful and talented Dustin Kilburn ). Lets just say in 7 days when you do all the art and sound and design, well 1 day = about 1 second of content. Although I never feel more alive when when I'm doing a game jam so it was a very positive experience. This isn't meant to be a 7dfps postmortem so that's all I'm gonna say about that.

Press 'E' to save the world (7DFPS)

The game is very simple, very short, and very slipshod; however it serves to be a nice little proof of concept for what I was going for. I've been working on the concept of a single button game for a little while now; in the coming month or so I will probably convert over some work I have in another engine (that doesn't go to web very well) and I will get another post up for that.